Arthur to Astaroth no Nazomakaimura: Incredible Toons
Template:More citations needed
Arthur to Astaroth no Nazomakaimura: Incredible ToonsTemplate:Efn is a 1996 puzzle video game for the Sega Saturn and PlayStation which was only released in Japan. Capcom licensed Dynamix's Sid & Al's Incredible Toons engine with a Ghosts 'n Goblins motif.[1]
Gameplay
The game plays the same as the game The Incredible Machine.[1] The player must solve puzzles in the form of constructing a Rube Goldberg-like machine to accomplish a given task.[1]
Development
The game was initially completed without the Ghosts 'n Goblins characters, which Capcom decided to add in at the last minute.[2]
Reception
Kurt Kalata of Hardcore Gaming 101 was critical of the game, referring to some of the puzzles as "a bit odd" or "cruel", concluding that "as a game, its pretty difficult and really only for the most diehard puzzle fanatics, but its an interesting curiosity for a Ghouls 'n Ghosts fan".[1]
References
Notes
External links
Template:Ghosts'n Goblins Template:The Incredible Machine
Template:Capcom-stub
Template:Puzzle-videogame-stub
This article incorporates text from the Wikipedia article "Arthur to Astaroth no Nazomakaimura: Incredible Toons", available under the Creative Commons Attribution-ShareAlike 4.0 License.Retrieved 2026-02-26.